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Skitter - Chapter 11 - Upload Actions

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Table of Contents:
    1.0 Introduction
    2.0 Install Skitter
    3.0 Performance Files
    4.0 Motion Editing
    5.0 LED Editing
    6.0 MIDI Sound Editing
    7.0 Wave Sound Editing
    8.0 The Reference Library
    9.0 The AIBO Window
    10.0 Test Actions on AIBO
    11.0 Upload Actions to AIBO
         11.1 Setup Memory Stick & Wireless LAN
         11.2 Upload Actions with WLAN
         11.3 Write Actions to Memstick
         11.4 Write Actions to AiboMind
    12.0 Specify Preferences

 


 
11.0 Upload Actions to AIBO

Skitter can use the wireless LAN (if installed) to upload action databases to AIBO ERS 210/220 programmable memory sticks.   If you don't have a WLAN, or use an ERS-310, you must use a memstick reader. 

For the ERS-7, Skitter supports both programmable memsticks -and- AiboMind dance customization.
 


  

11.1  Setup Memory Stick & Wireless LAN

To configure Skitter, from the File Menu select "Setup Memstick & WLAN".   Type in the drive path to your memstick reader.

You should setup your AIBO WLAN before attempting a connection with Skitter.   Find AIBO's four digit IP address, and type it in.    Turn on AIBO, and after "stretching", use the "Test WLAN" button (see image right) to verify Skitter sees AIBO.
Setup WLAN




11.2 Upload Actions with WLAN

Save any open performance files.  Turn on AIBO, and after "stretching", click the toolbar "Upload" button.  A window appears for selecting an action directory (see right).   If you don't have any performance files open, Skitter first prompts for the AIBO model type.

IMPORTANT!  If the AIBO type doesn't match your AIBO, click Cancel.  Close all open performances, click the toolbar "Upload" button again.  When Skitter prompts for AIBO type select the correct model.

Click OK once you make a selection. 

Select Directory
Skitter compiles the action directory, connects to AIBO, waits for it to initialize, and uploads the action database. 

You must reboot AIBO before the new action database takes effect.

Upload Actions




11.3 Write Actions to Memstick

People without a wireless LAN, or anyone using an ERS-310, must write action files using a memstick reader.  Save any open performance files.  Insert a programmable memory stick into your reader, and click the toolbar "Write" button. 

A window appears for selecting an action directory (see right).  If you don't have any performance files open, Skitter prompts for the AIBO model type.

IMPORTANT!  If the AIBO type doesn't match your AIBO, click Cancel.  Close all open performances, click the toolbar "Write" button again.  When Skitter prompts for AIBO type select the correct model.

Click OK once you make a selection.
Select Directory
Skitter compiles the action directory, and writes the results to your memory stick.
Writing Actions



11.4 Write Actions to AiboMind

ERS-7 owners must write action files to AiboMind using a memstick reader.  Save any open performance files.  Insert a programmable memory stick into your reader, and click the toolbar "Write" button. 

A window appears for selecting an action directory (see right).  If you don't have any performance files open, Skitter prompts for the AIBO model type.

IMPORTANT!  If the AIBO type doesn't match ERS-7 (see right), click Cancel.  Close all open performances, click the toolbar "Write" button again.  When Skitter prompts for AIBO type select the correct model.

Click OK once you make a selection.
Select Directory
Once Skitter verifies your AiboMind memory stick is  present, it starts SAMM for you.

The SAMM utility is designed for simple dance customization.  Click-n-drag actions into the empty dance slots.

Please use caution when assigning dances.  For example, a sitting dance should not be placed in a sleep or stand dance slot.

When finished, click "Update Memstick".
Writing Actions
SAMM compiles the dance directory, and updates your AiboMind memory stick.  The files being updated on AiboMind are quite large, so this might take several seconds.
Once SAMM displays "Done!" the memstick is ready, or an error message if something went wrong.   If an error occurred, click on the "View Log" button to see what happened.



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"AIBO" is a registered trademark of Sony Corporation.  "AIBO Master Studio", "R-Code", and "Memory Stick" are trademarks of Sony Corporation.